[Tangaria 1.5.0 Character Dump] Name Metahuz XIV Age 17 Self RB CB EB Best Sex Male Height 2'11" STR: 10 -1 -1 +0 8 Race Kobold Weight 4st 9lb INT: 17 -1 -2 +0 14 Class Telepath Turns used: Wis: 10 +0 +3 +0 13 12 Title Empath Game 12054 DEX: 10 +2 -1 +0 11 HP -6/102 Player 35028 Con: 18 +2 +0 +0 18/20 14 SP 0/14 Active 26922 Level 14 Armor [8,+9] Saving Throw 39% Cur Exp 1644 Stealth Fair Max Exp 1644 Melee 1d1,-5 Disarm - phys. 54% Adv Exp 1750 To-hit 21,-7 Disarm - magic 49% Blows 1.0/turn Magic Devices 50 Gold 1270 Searching 46% Burden 71.0 lb Shoot to-dam +0 Infravision 50 ft Overweight 11.1 lb To-hit 22,-7 Speed -2 MaxDepth 600' (L12) Shots 0.0/turn You are the runt of a litter of 4 pups. Your father was a warrior, and Your mother was a cook. You have brown eyes, an olive green hide, and large, sharp teeth. Resistances Abilities Acid:.............. Fear:.............. Elec:.............. Blnd:.............. Fire:.............. Conf:.............. Cold:.............. Stun:.............. Pois:.............+ HLif:.............. Lite:.............. Rgn:.............. Dark:.............. ESP:.............. Soun:.............. SInv:.............. Shar:.............. FAct:.............. Nexu:.............. Lev:.............. Neth:.............. SDig:.............. Chao:.............. Trap:.............. Dise:.............. Blss:.............. Hindrances Modifiers -HP:.............. Stea:.............. -SP:.............. Sear:.............. Afrd:.............. Infr:.............+ Aggr:.............. Tunn:.............+ -Tel:.............. Spd:.............. -Exp:.............. Blow:.............. Stck:.............. Shot:.............. Frag:.............. Mght:.............. LTel:.............. PLit:.............. DRed:.............. Time:.............. Move:.............. Mana:.............. Wate:.............. Telepathic powers Radi:.............. Evil:.............. Anim:.............. Unde:.............. Demo:.............. Orc :.............. Trol:.............. Gian:.............. Drag:.............. [Last Messages] > The warrior hits you. > You feel resistant to confusion! > You feel much better. > You have 28 Potions of Cure Light Wounds {@r1} (d). > You are no longer resistant to confusion. > The snaga misses you. > The warrior hits you. > The warrior misses you. > You hear a door burst open! > You sense no invisible creatures. > You have a Scroll of Detect Invisible {@r1} (h). > The snaga hits you. > You have been stunned. > The warrior hits you. (x2) > You die. Killed by a warrior. [Character Equipment] a) a Mage Staff (1d1) (+0,+0) <+1> Found lying on the floor at 500 feet (level 10). +1 mana capacity. Combat info: This weapon should be wielded with both hands. 1.0 blow/round. With +4 STR and +0 DEX you would attack a bit faster. With +11 STR and +0 DEX you would get 1.1 blows/round. With +0 STR and +6 DEX you would attack a bit faster. With +4 STR and +6 DEX you would get 1.1 blows/round. With +0 STR and +9 DEX you would get 1.1 blows/round. Average damage/round: 0. f) a Lantern (Everburning) {Farmer Maggot} Dropped by Farmer Maggot at 100 feet (level 2). Cannot be harmed by Fire. Intensity 3 light. No fuel required. g) a Filthy Rag [1,+3] Found lying on the floor at 200 feet (level 4). i) a Wicker Shield [2,+2] Dropped by a snotling at 250 feet (level 5). j) a Hard Leather Cap [2,-1] Found lying on the floor at 250 feet (level 5). k) a Set of Leather Gloves [1,+3] {Bullroarer the Hobbit} Dropped by Bullroarer the Hobbit at 250 feet (level 5). l) a Pair of Leather Boots [2,+2] Dropped by a scruffy looking hobbit at 150 feet (level 3). m) a Spade An inheritance from your family. [Character Quiver] [Character Inventory] a) 2 Crystals of Telepathy You can read this book. b) a Crystal of Mind Support You can read this book. c) an Ear of Corn d) 28 Potions of Cure Light Wounds {@r1} e) 2 Potions of Neutralize Poison f) 2 Potions of Speed g) 14 Scrolls of Phase Door {@r2} h) a Scroll of Detect Invisible {@r1} i) 2 Scrolls of Word of Recall (rugged) j) a Rod of Light k) 2 Wands of Magic Missile (8 charges) {@a1} l) a Wand of Confuse Monster (5 charges) m) 3 Wands of Light (36 charges) {@a2} n) a Wand of Darkness (14 charges) o) a Cutlass (Blessed) (1d12) (+5,+2) <+2> {Smeagol} Dropped by Smeagol at 250 feet (level 5). +2 wisdom. Sustains your life force. Blessed by the gods (combat bonuses for holy casters). Combat info: You are too weak to use this weapon. 1.0 blow/round. With +12 STR and +0 DEX you would attack a bit faster. With +16 STR and +0 DEX you would get 1.1 blows/round. With +1 STR and +6 DEX you would attack a bit faster. With +12 STR and +6 DEX you would get 1.1 blows/round. With +1 STR and +9 DEX you would get 1.1 blows/round. Average damage/round: 3.7. [House List] a) 10 Rocks (1d6) (+3,+6) b) 32 Rocks (1d6) (+4,+4) c) a Short Bow of Accuracy (x2) (+18,+7) d) a Cutlass (1d8) (+1,+5) e) 7 Iron Shots of Slay Animal (1d4) (+4,+5) {Bullroarer the Hobbit} [Character History] Time Depth Level Event 00:00:00 Town 1 Began the quest to destroy Morgoth 00:00:15 100ft 3 Killed Farmer Maggot 00:00:21 100ft 5 Reached level 5 00:00:29 200ft 6 Killed Fang, Farmer Maggot's Dog 00:00:54 150ft 8 Killed Lobelia Sackville-Baggins 00:00:57 150ft 8 Killed Grip, Farmer Maggot's Dog 00:01:25 200ft 9 Killed Freesia 00:01:31 200ft 10 Reached level 10 00:01:48 250ft 10 Killed Bullroarer the Hobbit 00:02:08 250ft 13 Killed Wolf, Farmer Maggot's Dog 00:02:10 250ft 13 Killed Smeagol 00:03:20 600ft 14 Was killed by a warrior [Options] [User interface] Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Show effective speed as multiplier : no (effective_speed) [MAngband] Color: Illuminate torchlight in orange : yes (view_orange_light) Use special color for party leader : no (highlight_leader) Disturb whenever map panel changes : yes (disturb_panel) Freeze screen after detecting monsters : yes (pause_after_detect) Compare equipment when examining items : no (expand_inspect) [Birth] Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Show level feelings : yes (birth_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) Restrict the use of stores/home : no (birth_no_stores) Death is permanent : yes (birth_no_ghost) Play as a fruit bat : no (birth_fruit_bat) [Advanced] Get out of icky screens when disturbed : no (disturb_icky) Active auto-retaliator : yes (active_auto_retaliator) Disturb whenever monsters bash down doors : yes (disturb_bash) Activate fire-till-kill mode : yes (fire_till_kill) Risky casting : no (risky_casting) Hide terrain description on status line : no (hide_terrain) Sort monsters by experience : no (sort_exp) Display monsters in ASCII : no (ascii_mon) Nonmoving monsters disturb running : yes (disturb_nomove) Disturb when effects end : yes (disturb_effect_end) Confirm recall out of non-reentrable dungeons: yes (confirm_recall) [Scene of Death] . o . #o#p .~†# #.#. 600' (L12) LF:4-? Light 4 Study (2) Stun Fed 48 % Open floor